fenmods: (Default)
π—›π—Όπ˜π—²π—Ή 𝗙𝗲𝗻 𝗠𝗒𝗗𝗦 ([personal profile] fenmods) wrote in [community profile] hotelfen2021-03-28 12:40 pm
Entry tags:

ππ‘π„πŒπˆπ’π„, π€π‘π‘πˆπ•π€π‹π’ & π’πˆπ†π 𝐔𝐏𝐒

Sign ups are once again open! We currently have 12 slots.
This month all new arrivals will wake up in the hotel. However, they will remember having arrived previously according to the arrival option selected.



It had taken some convincing for the driver to agree to go this far; three had turned him down stating that the drive was too long and not worth their time. He’d also caught the grumble under one breath that, if his Norwegian was correct, called the place haunted.

Staring at it through the window, Victor could see why. The hotel itself stood stark and tall against a small crest of mountains set back off the road. No other buildings marred the picturesque look of the destination spot, though a small, dark forest of trees lined the dirt road leading to the hotel. With the gray clouds that had started to gather and the light snowfall that had already started, it gave the appearance and impression that he might actually be entering a horror movie. All it was missing was a sign on an arch that read ‘Lost Souls Beyond This Point’ or something equally as cheesy, to make the scene.






PREMISE
Hotel Fen is a remote resort in the Scandinavian Mountains, a four-hour drive from the city of Oslo in Norway. It's a luxury hotel with a vintage feel and a Norse mythology theme, and it's a popular place for long vacations and for those who simply want to get away from the world for a while.

The sandbox is inspired by the novel of the same name, and the premise is simple: characters find themselves trapped in the hotel, and they'll have to survive its horrors and get out.


BASIC INFO
➝ max 3 characters per player
➝ no apps, just a simple signup with some deets
➝ canon, AU, CRAU, OC... pretty much anyone, lmao
➝ ineligible characters: generally norse mythology and norse myth based characters actually named in the mythos (ie. the gods) - but talk to us! please see the FAQ.
➝ horror! mystery! magic!
➝ no AC, just a monthly check-in that'll form part of the monthly logs
➝ backtags are forever, but since character actions affect the outcome, decisions will have to be made or we'll have to take stock of handwaved things
➝ a log post will go up every month and everything will be threaded there, including the monthly metaplot-related events and any exploration plots
➝ there will be one post where all network and related things go, and another will be made if it hits captcha
➝ there will be character deaths
➝ power nerfing might be necessary so as not to break things, lmao
➝ characters will have arrival options
➝ pets, animal companions, small children... yes. because why not? as long as it's reasonable, lmao
➝ questions? ask them HERE


ARRIVAL OPTIONS
Characters can arrive in any of the following ways:

  • VOLUNTARY - THE TOURIST OPTION
  • For characters who can afford it! Meaning they actually book a vacation in this place; the minimum package is for seven nights. These characters will arrive by car or cab or private carriage anytime during the story. But wait... carriage? Horse-drawn carriages? Why not? The hotel's super old, who's to say it hasn't existed in those characters' time?

  • MYSTERIOUS - THE LUCKY WINNER OPTION
  • These characters somehow wind up with a free vacation from a mysterious benefactor. They win a contest they don't remember entering, inherit an all-expense paid trip from a random deceased person, end up going in someone else's place, etc. They will arrive all together via bus at the start of the story, but they could've gone to the rendezvous point in Oslo or they were picked up along the way.

  • ACCIDENTAL - THE NARNIA OPTION
  • What it says. Your character walks through a door, falls into the sea, crash-lands into a forest, gets teleported to a wrong location... whatever the case, these characters will arrive somewhere outside the hotel (but within the vicinity) in mod-assigned locations and timing. Please note that these characters will arrive with everyone else they're with at that moment, so yes you can arrive as a group, and yes you can arrive with pets and small children, but no please don't take an entire train of NPCs with you?

  • UNKNOWN - THE AFTERLIFE OPTION
  • For characters who are taken from their deaths. They wake up in a room of their own at the beginning of the story, and they have no recollection of who they are and how they died. What they do know is that they've been staying in the hotel for quite sometime now, enjoying its luxuries and just living their best lives! (Powers, if any, will remain, though they might have to be nerfed to keep from breaking the game. Memories will have to be regained during the course of the story and there will be ample opportunities to do so.)

  • WILDCARD - THE MOD-DESIGNATED OPTION
  • For those who can't decide, or just want an adventure! This doesn't mean, however, that your character will have a bigger role to play in the metaplot. But if you want the extra challenge of working out what you're given, this is the option for you.

CHARACTER SIGN UPS
Please use the form below, thanks! ♥
deadlyshadow: (Default)

[personal profile] deadlyshadow 2021-05-02 03:41 am (UTC)(link)
Player Name: Lizzy
Player Contact: [plurk.com profile] thewrittenfae

Character Name: Aleksander Kirigan
Journal: [personal profile] deadlyshadow
Canon: Shadow and Bone (Netflix)
Canon, AU, CRAU or OC: Canon
Canon Point: End of Season 1
Reference: LINK
Basic Info:
Accidentally created a giant Shadow rift that separated a country, and played the kings of the realm into giving him power to secure a safe place for all Grisha in the country on his side of the rift for the next four hundred years. Upon a sun summoner being found, he both fell for her, but also tried to use her and her powers in order to better control the shadow rift he created. It didn't go well for him in the end. He was attacked by the men he'd turned into creatures those four hundred years ago, but managed to leave the fold with better control over the creatures and pull them out of the shadows. Not that they've followed him to hotel fen.

Age: 400+
Race: Grisha (human with powers)
Eye Color: dark brown
Does your character have special powers or magical abilities? Yes, he has the ability to summon and manipulate darkness and shadows, as well he can turn the shadows solid and sharp enough to be almost a telekinetic blade and slide through men as if they were nothing.
What is your character's greatest strength? His willingness to survive above all else.
What is your character's fatal flaw? Feeling alone in everything, because the one person he sees as his equal isn't with him.
If your character could have one wish granted, what would they ask for? A world that would be safe for all Grisha to live without the threat of being turned on and killed.
Pick a rune for your character: Laguz

Arrival: Wildcard
Do you have an endgame in mind for your character? Open to anything, though it'd be interesting if anyone can try and redeem him.
Anything else?
fenstaff: (Default)

[personal profile] fenstaff 2021-05-02 07:11 am (UTC)(link)
Welcome to Hotel Fen! Your room assignment is 807.

The first game log will go up on October 1st, midnight CST. Until then, please feel free to tag in the test drive meme. As a wildcard arrival, it has been decreed by the Hotel Powers That Be that the Darkling will find himself trapped in the hotel for as long as he can remember. Possibly for as long as (or longer than?) Cashmere, who is also rooming in the eighth floor.

Also, as you selected in the previous run (in a log that's now screened so as not to cause confusion), the Darkling's traits are:
Articulate
Aware
Confident
Devoted
Emotional
Focused
Perceptive
Precise
Serious
Stubborn

These result to an initial hero value of 40.

Enjoy your stay!

Edited 2021-09-01 15:25 (UTC)